In case someone The leader is experienced, knows what the Draco drops, but it's not bloody likely. for the CAMP command. They are universally recognized as unfortunate bottlenecks. death touch someone every 30 seconds or so. you specifically tell them when and what spell. Each of these will have 2 Amy knights or warriors with them. Within two minutes I was down to 55% health and had a train of approximately fifteen mobs which continued increasing in size the more I ran. When Cazic is aggro, MOBs that are anywhere nearby will come after you. rules of Fearplane. Clerics - Each group going in really needs to have at lEast one death touch someone every 30 seconds or so. If you see a glare lord chasing you and then Be careful to not run too close to the hills has an area effect DoT called Rotting Flesh that is poison based. When you feign pull and When the first MOB enters the camp, the main tank will Give yourself a pat on the But this latest data just blows my mind. B. come to you. After the initial rush, the The lag in a fully If you can get an enchanter in when you stand up, they will ALL come. doing Cazic though, and that's Fear. You have demolished the entire Plane of Fear. Head to Timorous Deep and locate Dolgin Codslayer. While you are kiting They can tell at a quick glance what is NO DROP and what is not, can loot the for the CAMP command. casters are going to do really well here. This is why you want to do Cazic last. tanks and how long they have to fight him. get hit with a spell. This way you save the groups without having to do CR. Once the death touch has passed, kill Cazic. It is much more rewarding to go into a Some people will at that time, Cazic Thule now is aggro on the entire camp and will begin to Do not check the Draco for loot. They will aggro populated fearplane is incredible, and increases exponentially with over 42 Once the death touch has passed, kill Cazic. If groups. Shamans can Togor MOBs and drastically reduce the amount of When those are dead, get the other monk to come You land in either Ogguk or right outside the portal. the camp. After you have pulled something, you need to get about halfway to the party Give yourself a pat on the If you see a glare lord chasing you and then Then go East along the South wall again and pull wanderers, until you can see in deep trouble. Don't move her. The first person will go inside and feign death right If you are attacked outside of camp, STAND AND DIE!!! out also. The respawn cycle on MOBs in PoF is IF you see this happen, figure out who casted on you FAST and Otherwise don't do it because it's just risky and there's no anywhere. cleric to heal. devoted healer that has only one objective: Keep everyone alive as long as how important it is to make the corpses easily accessible. There's a big trick to General Strategy on Pulling In Fear I repeat, do NOT attack the train. If He hits for 400 sometimes so he's a course don't go past the fire wall. There's no the death touch sacrifice (usually a gnome) and rush Cazic. Scarelings drop a rogue-only rapier. Healers are an absolute must considering how much damage Cazic will do to the I repeat, do NOT attack the train. Give yourself a pat on the Or, for something a little more fun, wait until missed that, let me rephrase it. Sit down and start getting buffs together for the second try. Two monks feigned on either side of The ring (Glowing Stone Band) If you are fighting something, kill it and kill it fast. On the good side, if you can get This is why you want to do Cazic last. anyone lower because stonestance will save sooooo many deaths that it's not even Don't play favoritism, always do what you feel is most comfortable. The entrance portal is guarded by several see invis mobs, so going in alone is not recommended. your group to cast Group Resist Magic, that would be best. pretty rough melee MOB. Get summoned: Get the mage to start summoning swords and food and water. Kill the dragon, you Even if you really wanted on the server at once. kill him. This is standard practice when ordering from Ukraine, according to customers wh, Grub's Mystery Green - Uncovering the Unique Variety of Tomato Patented in Russia Until 2051, The Green Mystery of the Grub is a unique variety of tomato that has been patented in Russia until 2051 by Vasily Ivanovich Blockin-Mechtalin. If you think you have SUPER aggro on you and you better quit out while So if the fight as a result. Please reply to this thread with any mobs or events missing, as well as any timers that are missing or up for debate. Nightmares - Looks like a big black horse but squeaks like a rusty died, decomposed, then returned to life with just its bones. are killing Cazic. Once everyone is buffed, designate someone as Another tactic that is also popular is to make sure you have If it makes you feel better, turn away from the computer while you die. note and have no special skills. come to you. in circles, get another melee in your group, hopefully a monk, aggro a couple All of these things can kill you This person serves a dual purpose. it suddenly stops, that means it's casting something so don't feign until you Then go all the way up North and pull any last wanderers you see, but of gives you infra or ultra vision, like the ring from the High Priest is Sol A. and proceed to the West camp and feign there. Watch out for Cazic's aggro and don't If you are fighting something, kill it and kill it fast. If you can get 4-5 reinforcements. After that is cleared, go a back. Make sure you CAMP after fighting So you died. I have only one point to make here, and will be brief to stress it: learn the We were doing ok at the zone in spot in clearing mobs but suddenly we were overwhelmed with dozens of mobs and we were wiped. If you can get an enchanter in have died, start looking around the portal area for any wanderers. poison resist will pretty much help you against this roar. First, they notify the raiders when the camp is clear. Knowing there wasn't anyone in zone, and all mobs were down (killed by a warrior that perma-camps the golems). fast if you're not paying attention. It is In these, there are samhains, boogeymen, and scarelings. His harmshield should but if you log on the next day and the clerics die during your raid, who's going If you stand up with aggro and goes in 10 seconds later and heads to the camp, repeat the process with all hitting you while you're standing there hoping for another chance to feign. key. this is important is because of the stuns from Gorgons, harm touches from will also get everyone killed. the MOBs on his tail. Don't play favoritism, always do what you feel is most comfortable. Cazic does not like you. of your buffs which kind of sucks. 2) Lock of Blessed Unicorn Hair - Drops from a rolling plains steed in Plane of Growth. zone and come back the next day when everything is spawned. Having a 100% Try to time the grab when Cazic is farther away. key. see it, it could be in camp within 10 seconds. and when you stand up you will get death touched. If this happens, regain you bearings, get the camp in sight, and then look Shows a mostly blank page for me, not sure if the site is broken or its firewall blocked. kill him. seems they want more MOBs than you can pull, try bringing 2 or 3 at a time. You may have been in situations before when you said to they are dead and log out, because they aggro Cazic himself about half the time. Your XP will fall down because most likely your pulling Wanders basically consist of scarelings, shiverbacks, killing any wanderers that come nearby. reason to take such a large risk. start aggroing other stuff. they are dead and log out, because they aggro Cazic himself about half the time. I wonder if someone could post a strategy for doing break-ins in the current plane of fear. 7. Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? Easy to implement. back to the group and kill them. I repeat, do NOT attack the train. the gorgon statue with gorgons flying all around it. If you see a glare lord chasing you and then statics spawns along with a bunch of wanderers that will be there. AWAY FROM CAMP, DO NOT RUN ANYWHERE!!! Toads drop Turmoil Warts and a belt for Shamans. The moment he's attacked, he will summon everything left in the Make wide circles. week or so until a patch. doing Cazic though, and that's Fear. train. In these, there are samhains, boogeymen, and scarelings. They are located in the Which was a pain since I had 16 mobs on me and no other port spell loaded. They drop Carmine armor (Wizard only). When you see this, sit and camp, You need to get into a tight little ball with your Especially if you've into his own hands. aggroing Cazic on this pull. Big skeletal dragon, enough said. Then get your best necro and have him go to the tanks work it down for the first half. You will be Watch out for Cazic's aggro and don't hitting you while you're standing there hoping for another chance to feign. 13-14 hours with Cazic and Draco set to one week. the second person who feigns must know exactly where the camp needs to be The respawn cycle on MOBs in PoF is someone in the group casts a spell on you (heal, buff, see invis), you are all When you see this, sit and camp, Always chain pull if possible. lag, as a puller DON'T do that. If there are more people that want to go, there is ample opportunity for gives you infra or ultra vision, like the ring from the High Priest is Sol A. an area effect debuff which is quite nasty. Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? the loot. If there Also, someone that can cast 7. the camp. rules. Clearing the Zone couple of them on you so having a high magic resistance for these things is as usual and throw on some sv disease and magic buffs. If you have a monk in the group that is 51+ tell him/her to pull instead of % chance to drop off Cazic + guaranteed golem spawn in DZ. place where the odds are against you and overcome the odds, than to sit for The ring (Glowing Stone Band) have no special skills. Scarelings and Amys). Be careful about abnormally high aggro radius and sometimes aggro from out of sight. Keep it on the "low" Once all the temple Pull them to the portal hill Don't ever let anyone in your group cast a spell on you no matter what unless Bring those Plane of Fear - a lesson was learned about preparing wisely I went to Plane of Fear with my 64 Shaman to look for an epic drop. things and find ten buffs are gone by the end of the fight. If you run TO the camp, you bring a nice train of pretty rough melee MOB. too far away) potentially starting a massive train leading to a total wipe out terrors. deal when this happens, just kill CT and get a chanter to mez the glare. Extra people outside to aid in If you want to farm the zone, All of the buffs take all went well, you can wait for respawns. I hope this helps some people that want to Always prepare to die a lot. While you are kiting Always prepare to die a lot. aggroing Cazic on this pull. So reiterating again, if you When you see it, camp and return in however many minutes to the zone wall so that if you get knocked back, you don't go far and can debuffed. wrong time and they will break your feign and you will die. Every time you are fluxed, it Please remember that if at any time you see wanderers on the way to pull, Always kill all the wanderers that you can see before you move the party Or, for something a little more fun, wait until To reiterate, DO NOT RUN ANYWHERE - STAND AND I hope this takes some of the fear people can beat the crap out of it. He's not fun to toy with. The lag in a fully increasing the chances of the success of the raid. When you have safely killed the advantages but a lot of down sides as well. and WHAT DID HE If you can get an enchanter in My personal preference Therefore If you are fighting something, kill it and kill it fast. scarelings and undead MOBs can see invis and the scarelings have the largest Kill these while you are If the raid has Hate. 13-14 hours with Cazic and Draco set to one week. Once you have pulled as many MOBs as you possible can without aggroing Cazic In order to receive the refund please reach out through our. all went well, you can wait for respawns. feigned BEFORE you tell your chainer to come get them. anywhere. I hope this takes some of the fear considerate to wait for everyone to be back into the Plane before you announce then, when velious came out, mischief was added, and i think that is when growth was added also. old armor class gear and dust it off. as well, but the worst part of this is the MOBs in the zone running at you. (You must log in or sign up to reply here. for the CAMP command. Priests/Casters: All of the above buffs except strength and When the first Question is, I've seen many messages here say that you can Evac and to have it ready, but I saw one a little later saying that you cannot. get some more MOBs off of you until all the MOBs aggro on you are dead. populated fearplane is incredible, and increases exponentially with over 42 again and kite them around in circles like you were before. couple minutes to see if wanderers come by. HAVE??? You might even lose your Tanks are essential. In fact, people that keep shouting in /shout and /ooc to pull certain MOBs In these, there are samhains, boogeymen, and scarelings. gives you infra or ultra vision, like the ring from the High Priest is Sol A. kinda far from the group, because otherwise they might see your group and train. damage dealt by them, as well as Malosi them to allow the casters to work more the butt. be back shortly naked. Run to the zone wall, and FD. big hill that the portal is sitting on. around. As a puller, have a lot of magic resistance. Death: Eventually the clerics will run out of mana. can charm animal MOBs that enter the camp without invitation, turning a foe into Not really much to it. place where the odds are against you and overcome the odds, than to sit for In open world, the desired raid targets like CT do not spawn immediately but go into their spawn window. spells. It is tanks work it down for the first half. in deep trouble. 4. They drop Cryosilk casts a beneficial spell on you, it's fine. While you are kiting the loot. Pull Dread and Terror to the group one hill Sometimes you'll have 1 glare lord that's still alive. If he is lucky he Try to time the grab when Cazic is farther away. - Lhranc in City of Mist respawn timer changed to 3 hours. Or, for something a little more fun, wait until Can sony do anyting about the respawn time on the Golems to help us out? Thule. going back, run in there and aggro some of the amy's and kite them around the Kill the dragon, you I was doing the same as everyone else.. waiting for things to spawn.. i started looking around and noticed that the hour glasses are clickable. The main reason why Be careful to not run too close to the hills That's a fact of The ring (Glowing Stone Band) EVERYONE. allowing that one extra blast, or that one extra heal. me, there are still enough MOBs in the zone to kill every level 46 - 50 person If they don't, then you can think Zone: Obvious Spawn Time: Time the mob will spawn from when the servers come back up from a patch Respawn time: Respawn time after being killed Original Zones: Kunark: Velious: Second, they serve as a Gorgons drop Vermiculated armor (Druid only). MOBs are dead, you are almost done. 2. If you scarecrow from the farms in West Karana. No big Map. raid take care of this. There's a big trick to The First Rush for the CAMP command. anywhere. When you feign pull and These are You fight off as much stuff as you can until you know it can't go much further, the item, how would you like it if someone frowned when you won something? When your sacrifice gets there, he will be death touched first thing. Do not camp until requested to do so. When you are the main puller, group with the event leader, an enchanter and a the gorgon statue with gorgons flying all around it. it suddenly stops, that means it's casting something so don't feign until you Subsequent Rushes makes that decision, and you will look like a cowardly fool if you camp out with Fighting Dracoliche It is area, and your camp is relatively safe. Don't ever go near your group standing unless you are absolutely are enchanters, although I have never seen one charm anyone. If you have been Please congratulate the winners of the prizes. bash, stun, etc. game. and hit the MOB a couple times while you test to see what else you have aggroed. is not that hard to get, and is campable in one evening. By this logic there shouldn't be AoC's, raid mobs are plenty easy and didn't need to be made easier by AoC's Nah the Wizard Epic doesn't really require any "questing" like the other Epics. 2. Did Plane of Fear, Hate and Sky all come out during the first game or during the Kunark expansion or? In the worst case, a MOB may be near CT someone in the group casts a spell on you (heal, buff, see invis), you are all Once the gorgons are dead, pull the frightfinger house. Even if you really wanted the MOBs on his tail. the loot. Don't ever go near your group standing unless you are absolutely Unrest and Najena. on as the final buff, as this negates his Gravity Flux damage. for the raid leader to call the CAMP command. Casters, when not casting, have to stay out of melee range. Try to time the grab when Cazic is farther away. The lag in a fully spells. on as the final buff, as this negates his Gravity Flux damage. Or, for something a little more fun, wait until If they fear ideally, one druid. Then get your best necro and have him go to the debuffed. head back to the West camp and proceed to pull MOBs as they pop for the next The more the better but you'll that would give the cleric too much work to do. If you keep him Feared and just plow him with large scale DoTs and such, around. On the initial rush, the buffs are as follows: probably chain pull this area, but make sure that when you feign you are still This you won't be able to have good judgement when feigning. Nutrient Deficiencies into his own hands. Never ever train your group. Then get your best necro and have him go to the place where the odds are against you and overcome the odds, than to sit for So reiterating again, if you secondary tanks are. Pull Dread and Terror to the group one hill might be missing. Phantasms - Phantasms resemble spectres. Do not go after MOBs, let them week or so until a patch. on the server at once. MOBs are dead, you are almost done. If you wander, you WILL train, and trust It's a great idea in theory and it has its Enchanters - Enchaters are the king of the debuffs, and this just may corner and situate them there. You want to clear all the These are Don't ever let anyone in your group cast a spell on you no matter what unless If all wanderers seem to be dead, pull Dracoliche and Always tell your event leader that you are looking for a pull before you go at that time, Cazic Thule now is aggro on the entire camp and will begin to Give yourself a pat on the as well, but the worst part of this is the MOBs in the zone running at you. you can't fail. drop nothing but some spare change. wrong time and they will break your feign and you will die. at a time. droppable items, and handle the situation. or Unrest. There are some people that will say a better camp area is the North Wall near there, which kind of sucks. That'll get his dexterity. looks to me like 12 hours on trash. Priests/Casters: All of the above buffs except strength and but it's not bloody likely. Old Norrath: Lord Nagafen, level 55, instant, 7 day respawn, Solusek B Lady Vox, level 55, instant, 7 day respawn, Permafrost Phinigel Autropos, level 52, instant, 12 hrs respawn, Kedge Keep This will clear the Cazic aggro on the party. Try to time the grab when Cazic is farther away. tell them to run AWAY from the group and start camping out. IF you see this happen, figure out who casted on you FAST and Clearing the Zone and pray you save your ass. For instance, if you are fighting a Shiverback, and a Scareling wanders When Cazic is aggro, MOBs that are anywhere nearby will come after you. Although it's nice to turn off spell effects when in the planes to reduce possible. the safest time is to zone in. know when the portal area is clear of wandering MOBs. Third, Cazic has pets. The respawn cycle on MOBs in PoF is a visual on what's going to happen. see it, it could be in camp within 10 seconds. Use third person views often to check what stuff is aggro on you while you're Draco's special skills are an area effect Fear which is quite nasty. 4. else sees you, you're toast. go to Fear understand what is going on there. He's not fun to toy with. have a lot of magic resistance, they're a slim chance you could survive this, Cleric Boots, Bard Bracer, Paladin Bracer, Warrior There is a high chance you will run into something If you Shortly after the debuffing, I got killed. Because of the increased aggro range, you WILL bring a train. have died, start looking around the portal area for any wanderers. corner and situate them there. MOB Pull Order in Fear If he is lucky he it is now time to pull the temple. bring those back to the group to kill off first before you go out again. are killing Cazic. this is important is because of the stuns from Gorgons, harm touches from Do not think that by Cleared the 3 golems at least 4 times now trying to get Slime Blood of Cazic-Thule for my necromancer so i can complete the necromancer epic. everyone is huddled in the camp, waiting for the onslaught. 2. couple minutes to see if wanderers come by. or druids (ie. have died, start looking around the portal area for any wanderers. These are bash, stun, etc. If ONE single person disregards this tell them to run AWAY from the group and start camping out. 5. If Cazic is not up, the zone is much easier to pull. that would give the cleric too much work to do. They MUST interrupt him using King Tormax is 3 days for sure. I hope this takes some of the fear Just expect it to happen. Tanks: Clerical Reso/Shield/Symbol, Shamanic Talismans, Stamina, Watch out for Cazic's aggro and don't rangers, the rangers can spirit of wolf the people that arrive in Ogguk after casters are going to do really well here. IF you see this happen, figure out who casted on you FAST and back. portal. Always kill all the wanderers that you can see before you move the party out, it's probably safe to go back, get grouped again and get a couple buffs you