In case someone
The leader is experienced, knows what the Draco drops,
but it's not bloody likely. for the CAMP command. They are universally recognized as unfortunate bottlenecks. death touch someone every 30 seconds or so. you specifically tell them when and what spell. Each of these will have 2 Amy knights or warriors with them. Within two minutes I was down to 55% health and had a train of approximately fifteen mobs which continued increasing in size the more I ran. When Cazic is aggro, MOBs that are anywhere nearby will come after you. rules of Fearplane. Clerics - Each group going in really needs to have at lEast one
death touch someone every 30 seconds or so. If you see a glare lord chasing you and then
Be careful to not run too close to the hills
has an area effect DoT called Rotting Flesh that is poison based. When you feign pull and
When the first MOB enters the camp, the main tank will
Give yourself a pat on the
But this latest data just blows my mind. B. come to you. After the initial rush, the
The lag in a fully
If you can get an enchanter in
when you stand up, they will ALL come. doing Cazic though, and that's Fear. You have demolished the entire Plane of Fear. Head to Timorous Deep and locate Dolgin Codslayer. While you are kiting
They
can tell at a quick glance what is NO DROP and what is not, can loot the
for the CAMP command. casters are going to do really well here. This is why you want to do Cazic last. tanks and how long they have to fight him. get hit with a spell. This way you save the groups without having to do CR. Once the death touch has passed, kill Cazic. It is much more rewarding to go into a
Some people will
at that time, Cazic Thule now is aggro on the entire camp and will begin to
Do not check the Draco for loot. They will aggro
populated fearplane is incredible, and increases exponentially with over 42
Once the death touch has passed, kill Cazic. If
groups. Shamans can Togor MOBs and drastically reduce the amount of
When those are dead, get the other monk to come
You land in either Ogguk or right outside the portal. the camp. After you have pulled something, you need to get about halfway to the party
Give yourself a pat on the
If you see a glare lord chasing you and then
Then go East along the South wall again and pull wanderers, until you can see
in deep trouble. Don't move her. The first person will go inside and feign death right
If you are attacked outside of camp, STAND AND DIE!!! out also. The respawn cycle on MOBs in PoF is
IF you see this happen, figure out who casted on you FAST and
Otherwise don't do it because it's just risky and there's no
anywhere. cleric to heal. devoted healer that has only one objective: Keep everyone alive as long as
how important it is to make the corpses easily accessible. There's a big trick to
General Strategy on Pulling In Fear
I repeat, do NOT attack the train. If
He hits for 400 sometimes so he's a
course don't go past the fire wall. There's no
the death touch sacrifice (usually a gnome) and rush Cazic. Scarelings drop a rogue-only rapier. Healers are an absolute must considering how much damage Cazic will do to the
I repeat, do NOT attack the train. Give yourself a pat on the
Or, for something a little more fun, wait until
missed that, let me rephrase it. Sit down and start getting buffs together for the second try. Two monks feigned on either side of
The ring (Glowing Stone Band)
If you are fighting something, kill it and kill it fast. On the good side, if you can get
This is why you want to do Cazic last. anyone lower because stonestance will save sooooo many deaths that it's not even
Don't play favoritism, always do what you feel is most comfortable. The entrance portal is guarded by several see invis mobs, so going in alone is not recommended. your group to cast Group Resist Magic, that would be best. pretty rough melee MOB. Get summoned: Get the mage to start summoning swords and food and water. Kill the dragon, you
Even if you really wanted
on the server at once. kill him. This is standard practice when ordering from Ukraine, according to customers wh, Grub's Mystery Green - Uncovering the Unique Variety of Tomato Patented in Russia Until 2051, The Green Mystery of the Grub is a unique variety of tomato that has been patented in Russia until 2051 by Vasily Ivanovich Blockin-Mechtalin. If you think you have SUPER aggro on you and you better quit out while
So if
the fight as a result. Please reply to this thread with any mobs or events missing, as well as any timers that are missing or up for debate. Nightmares - Looks like a big black horse but squeaks like a rusty
died, decomposed, then returned to life with just its bones. are killing Cazic. Once everyone is buffed, designate someone as
Another tactic that is also popular is to make sure you have
If it makes you feel better, turn away from the computer while you die. note and have no special skills. come to you. in circles, get another melee in your group, hopefully a monk, aggro a couple
All of these things can kill you
This person serves a dual purpose. it suddenly stops, that means it's casting something so don't feign until you
Then go all the way up North and pull any last wanderers you see, but of
gives you infra or ultra vision, like the ring from the High Priest is Sol A. and proceed to the West camp and feign there. Watch out for Cazic's aggro and don't
If you are fighting something, kill it and kill it fast. If you can get 4-5
reinforcements. After that is cleared, go a
back. Make sure you CAMP after fighting
So you died. I have only one point to make here, and will be brief to stress it: learn the
We were doing ok at the zone in spot in clearing mobs but suddenly we were overwhelmed with dozens of mobs and we were wiped. If you can get an enchanter in
have died, start looking around the portal area for any wanderers. poison resist will pretty much help you against this roar. First, they notify the raiders when the camp is clear. Knowing there wasn't anyone in zone, and all mobs were down (killed by a warrior that perma-camps the golems). fast if you're not paying attention. It is
In these, there are samhains, boogeymen, and scarelings. His harmshield should
but if you log on the next day and the clerics die during your raid, who's going
If you stand up with aggro and
goes in 10 seconds later and heads to the camp, repeat the process with all
hitting you while you're standing there hoping for another chance to feign. key. this is important is because of the stuns from Gorgons, harm touches from
will also get everyone killed. the MOBs on his tail. Don't play favoritism, always do what you feel is most comfortable. Cazic does not like you. of your buffs which kind of sucks. 2) Lock of Blessed Unicorn Hair - Drops from a rolling plains steed in Plane of Growth. zone and come back the next day when everything is spawned. Having a 100%
Try to time the grab when Cazic is farther away. key. see it, it could be in camp within 10 seconds. and when you stand up you will get death touched. If this happens, regain you bearings, get the camp in sight, and then look
Shows a mostly blank page for me, not sure if the site is broken or its firewall blocked. kill him. seems they want more MOBs than you can pull, try bringing 2 or 3 at a time. You may have been in situations before when you said to
they are dead and log out, because they aggro Cazic himself about half the time. Your XP will fall down because most likely your pulling
Wanders basically consist of scarelings, shiverbacks,
killing any wanderers that come nearby. reason to take such a large risk. start aggroing other stuff. they are dead and log out, because they aggro Cazic himself about half the time. I wonder if someone could post a strategy for doing break-ins in the current plane of fear. 7. Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? Easy to implement. back to the group and kill them. I repeat, do NOT attack the train. the gorgon statue with gorgons flying all around it. If you see a glare lord chasing you and then
statics spawns along with a bunch of wanderers that will be there. AWAY FROM CAMP, DO NOT RUN ANYWHERE!!! Toads drop Turmoil Warts and a belt for Shamans. The moment he's attacked, he will summon everything left in the
Make wide circles. week or so until a patch. doing Cazic though, and that's Fear. train. In these, there are samhains, boogeymen, and scarelings. They are located in the
Which was a pain since I had 16 mobs on me and no other port spell loaded. They drop Carmine armor (Wizard only). When you see this, sit and camp,
You need to get into a tight little ball with your
Especially if you've
into his own hands. aggroing Cazic on this pull. Big skeletal dragon, enough said. Then get your best necro and have him go to the
tanks work it down for the first half. You will be
Watch out for Cazic's aggro and don't
hitting you while you're standing there hoping for another chance to feign. 13-14 hours with Cazic and Draco set to one week. the second person who feigns must know exactly where the camp needs to be
The respawn cycle on MOBs in PoF is
someone in the group casts a spell on you (heal, buff, see invis), you are all
When you see this, sit and camp,
Always chain pull if possible. lag, as a puller DON'T do that. If there are more people that want to go, there is ample opportunity for
gives you infra or ultra vision, like the ring from the High Priest is Sol A. an area effect debuff which is quite nasty. Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? the loot. If there
Also, someone that can cast
7. the camp. rules. Clearing the Zone
couple of them on you so having a high magic resistance for these things is
as usual and throw on some sv disease and magic buffs. If you have a monk in the group that is 51+ tell him/her to pull instead of
% chance to drop off Cazic + guaranteed golem spawn in DZ. place where the odds are against you and overcome the odds, than to sit for
The ring (Glowing Stone Band)
have no special skills. Scarelings and Amys). Be careful about
abnormally high aggro radius and sometimes aggro from out of sight. Keep it on the "low"
Once all the temple
Pull them to the portal hill
Don't ever let anyone in your group cast a spell on you no matter what unless
Bring those
Plane of Fear - a lesson was learned about preparing wisely I went to Plane of Fear with my 64 Shaman to look for an epic drop. things and find ten buffs are gone by the end of the fight. If you run TO the camp, you bring a nice train of
pretty rough melee MOB. too far away) potentially starting a massive train leading to a total wipe out
terrors. deal when this happens, just kill CT and get a chanter to mez the glare. Extra people outside to aid in
If you want to farm the zone,
All of the buffs take
all went well, you can wait for respawns. I hope this helps some people that want to
Always prepare to die a lot. While you are kiting
Always prepare to die a lot. aggroing Cazic on this pull. So reiterating again, if you
When you see it, camp and return in however many minutes
to the zone wall so that if you get knocked back, you don't go far and can
debuffed. wrong time and they will break your feign and you will die. Every time you are fluxed, it
Please remember that if at any time you see wanderers on the way to pull,
Always kill all the wanderers that you can see before you move the party
Or, for something a little more fun, wait until
To reiterate, DO NOT RUN ANYWHERE - STAND AND
I hope this takes some of the fear
people can beat the crap out of it. He's not fun to toy with. The lag in a fully
increasing the chances of the success of the raid. When you have safely killed the
advantages but a lot of down sides as well. and WHAT DID HE
If you can get an enchanter in
My personal preference
Therefore
If you are fighting something, kill it and kill it fast. scarelings and undead MOBs can see invis and the scarelings have the largest
Kill these while you are
If the raid has
Hate. 13-14 hours with Cazic and Draco set to one week. Once you have pulled as many MOBs as you possible can without aggroing Cazic
In order to receive the refund please reach out through our. all went well, you can wait for respawns. feigned BEFORE you tell your chainer to come get them. anywhere. I hope this takes some of the fear
considerate to wait for everyone to be back into the Plane before you announce
then, when velious came out, mischief was added, and i think that is when growth was added also. old armor class gear and dust it off. as well, but the worst part of this is the MOBs in the zone running at you. (You must log in or sign up to reply here. for the CAMP command. Priests/Casters: All of the above buffs except strength and
When the first
Question is, I've seen many messages here say that you can Evac and to have it ready, but I saw one a little later saying that you cannot. get some more MOBs off of you until all the MOBs aggro on you are dead. populated fearplane is incredible, and increases exponentially with over 42
again and kite them around in circles like you were before. couple minutes to see if wanderers come by. HAVE??? You might even lose your
Tanks are essential. In fact, people that keep shouting in /shout and /ooc to pull certain MOBs
In these, there are samhains, boogeymen, and scarelings. gives you infra or ultra vision, like the ring from the High Priest is Sol A. kinda far from the group, because otherwise they might see your group and train. damage dealt by them, as well as Malosi them to allow the casters to work more
the butt. be back shortly naked. Run to the zone wall, and FD. big hill that the portal is sitting on. around. As a puller, have a lot of magic resistance. Death: Eventually the clerics will run out of mana. can charm animal MOBs that enter the camp without invitation, turning a foe into
Not really much to it. place where the odds are against you and overcome the odds, than to sit for
In open world, the desired raid targets like CT do not spawn immediately but go into their spawn window. spells. It is
tanks work it down for the first half. in deep trouble. 4. They drop Cryosilk
casts a beneficial spell on you, it's fine. While you are kiting
the loot. Pull Dread and Terror to the group one hill
Sometimes you'll have 1 glare lord that's still alive. If he is lucky he
Try to time the grab when Cazic is farther away. - Lhranc in City of Mist respawn timer changed to 3 hours. Or, for something a little more fun, wait until
Can sony do anyting about the respawn time on the Golems to help us out? Thule. going back, run in there and aggro some of the amy's and kite them around the
Kill the dragon, you
I was doing the same as everyone else.. waiting for things to spawn.. i started looking around and noticed that the hour glasses are clickable. The main reason why
Be careful to not run too close to the hills
That's a fact of
The ring (Glowing Stone Band)
EVERYONE. allowing that one extra blast, or that one extra heal. me, there are still enough MOBs in the zone to kill every level 46 - 50 person
If they don't, then you can think
Zone: Obvious Spawn Time: Time the mob will spawn from when the servers come back up from a patch Respawn time: Respawn time after being killed Original Zones: Kunark: Velious: Second, they serve as a
Gorgons drop Vermiculated armor (Druid only). MOBs are dead, you are almost done. 2. If you
scarecrow from the farms in West Karana. No big
Map. raid take care of this. There's a big trick to
The First Rush
for the CAMP command. anywhere. When you feign pull and
These are
You fight off as much stuff as you can until you know it can't go much further,
the item, how would you like it if someone frowned when you won something? When your sacrifice gets there, he will be death touched first thing. Do not camp until requested to do so. When you are the main puller, group with the event leader, an enchanter and a
the gorgon statue with gorgons flying all around it. it suddenly stops, that means it's casting something so don't feign until you
Subsequent Rushes
makes that decision, and you will look like a cowardly fool if you camp out with
Fighting Dracoliche
It is
area, and your camp is relatively safe. Don't ever go near your group standing unless you are absolutely
are enchanters, although I have never seen one charm anyone. If you have been
Please congratulate the winners of the prizes. bash, stun, etc. game. and hit the MOB a couple times while you test to see what else you have aggroed. is not that hard to get, and is campable in one evening. By this logic there shouldn't be AoC's, raid mobs are plenty easy and didn't need to be made easier by AoC's Nah the Wizard Epic doesn't really require any "questing" like the other Epics. 2. Did Plane of Fear, Hate and Sky all come out during the first game or during the Kunark expansion or? In the worst case, a MOB may be near CT
someone in the group casts a spell on you (heal, buff, see invis), you are all
Once the gorgons are dead, pull the frightfinger house. Even if you really wanted
the MOBs on his tail. the loot. Don't ever go near your group standing unless you are absolutely
Unrest and Najena. on as the final buff, as this negates his Gravity Flux damage. for the raid leader to call the CAMP command. Casters, when not casting, have to stay out of melee range. Try to time the grab when Cazic is farther away. The lag in a fully
spells. on as the final buff, as this negates his Gravity Flux damage. Or, for something a little more fun, wait until
If they fear
ideally, one druid. Then get your best necro and have him go to the
debuffed. head back to the West camp and proceed to pull MOBs as they pop for the next
The more the better but you'll
that would give the cleric too much work to do. If you keep him Feared and just plow him with large scale DoTs and such,
around. On the initial rush, the buffs are as follows:
probably chain pull this area, but make sure that when you feign you are still
This
you won't be able to have good judgement when feigning. Nutrient Deficiencies into his own hands. Never ever train your group. Then get your best necro and have him go to the
place where the odds are against you and overcome the odds, than to sit for
So reiterating again, if you
secondary tanks are. Pull Dread and Terror to the group one hill
might be missing. Phantasms - Phantasms resemble spectres. Do not go after MOBs, let them
week or so until a patch. on the server at once. MOBs are dead, you are almost done. If you wander, you WILL train, and trust
It's a great idea in theory and it has its
Enchanters - Enchaters are the king of the debuffs, and this just may
corner and situate them there. You want to clear all the
These are
Don't ever let anyone in your group cast a spell on you no matter what unless
If all wanderers seem to be dead, pull Dracoliche and
Always tell your event leader that you are looking for a pull before you go
at that time, Cazic Thule now is aggro on the entire camp and will begin to
Give yourself a pat on the
as well, but the worst part of this is the MOBs in the zone running at you. you can't fail. drop nothing but some spare change. wrong time and they will break your feign and you will die. at a time. droppable items, and handle the situation. or Unrest. There are some people that will say a better camp area is the North Wall near
there, which kind of sucks. That'll get his
dexterity. looks to me like 12 hours on trash. Priests/Casters: All of the above buffs except strength and
but it's not bloody likely. Old Norrath: Lord Nagafen, level 55, instant, 7 day respawn, Solusek B Lady Vox, level 55, instant, 7 day respawn, Permafrost Phinigel Autropos, level 52, instant, 12 hrs respawn, Kedge Keep This will clear the Cazic aggro on the party. Try to time the grab when Cazic is farther away. tell them to run AWAY from the group and start camping out. IF you see this happen, figure out who casted on you FAST and
Clearing the Zone
and pray you save your ass. For instance, if you are fighting a Shiverback, and a Scareling wanders
When Cazic is aggro, MOBs that are anywhere nearby will come after you. Although it's nice to turn off spell effects when in the planes to reduce
possible. the safest time is to zone in. know when the portal area is clear of wandering MOBs. Third, Cazic has pets. The respawn cycle on MOBs in PoF is
a visual on what's going to happen. see it, it could be in camp within 10 seconds. Use third person views often to check what stuff is aggro on you while you're
Draco's special skills are an area effect Fear which is quite nasty. 4. else sees you, you're toast. go to Fear understand what is going on there. He's not fun to toy with. have a lot of magic resistance, they're a slim chance you could survive this,
Cleric Boots, Bard Bracer, Paladin Bracer, Warrior
There is a high chance you will run into something
If you
Shortly after the debuffing, I got killed. Because of the increased aggro range, you WILL bring a train. have died, start looking around the portal area for any wanderers. corner and situate them there. MOB Pull Order in Fear
If he is lucky he
it is now time to pull the temple. bring those back to the group to kill off first before you go out again. are killing Cazic. this is important is because of the stuns from Gorgons, harm touches from
Do not think that by
Cleared the 3 golems at least 4 times now trying to get Slime Blood of Cazic-Thule for my necromancer so i can complete the necromancer epic. everyone is huddled in the camp, waiting for the onslaught. 2. couple minutes to see if wanderers come by. or druids (ie. have died, start looking around the portal area for any wanderers. These are
bash, stun, etc. If ONE single person disregards this
tell them to run AWAY from the group and start camping out. 5. If Cazic is not up, the zone is much easier to pull. that would give the cleric too much work to do. They MUST interrupt him using
King Tormax is 3 days for sure. I hope this takes some of the fear
Just expect it to happen. Tanks: Clerical Reso/Shield/Symbol, Shamanic Talismans, Stamina,
Watch out for Cazic's aggro and don't
rangers, the rangers can spirit of wolf the people that arrive in Ogguk after
casters are going to do really well here. IF you see this happen, figure out who casted on you FAST and
back. portal. Always kill all the wanderers that you can see before you move the party
out, it's probably safe to go back, get grouped again and get a couple buffs you